Written for general game-learning purposes · Updated 13 October 2026 · See editorial policy.
Common Teen Patti hand order
From strongest to weakest, a widely used ranking order is trail (three of a kind), pure sequence (straight flush), sequence (straight), colour (flush), pair, then high card. Confirm the exact ordering and any special cases in the table you join.
Three cards of the same rank.
Three consecutive ranks, all of one suit.
Three consecutive ranks, not all one suit.
Three cards of one suit, not consecutive.
Two cards of the same rank.
No pair, sequence or same-suit combination; compare high cards.
How comparison usually works
First compare the category. If both hands are in the same category, compare the relevant ranks in order. For trails, compare the rank of the set. For pairs, compare pair rank and then the remaining card. For sequences, compare the sequence's top rank subject to the table's special ace rules. For colours and high-card hands, compare the highest card, then the next, then the last.
Suit order is not universal. Many tables treat suits as equal for hand strength, while some house rules specify a tie-break. Do not rely on a suit hierarchy unless the rules panel says so.
Ace and sequence edge cases
Some Teen Patti variants recognise A-2-3 as a sequence and may rank it above or below Q-K-A. Other tables use a different order. A-2-3 is shown here only as a common edge case to check—not as a universal rule. Before play, read the table's sequence examples and tie-break rules.
Practice with sample hands
Try sorting three-card examples into categories before checking an answer: 5♣-5♥-K♠ is a pair; 7♦-8♦-9♦ is a pure sequence; 4♠-9♣-Q♥ is a high-card hand. Repeat with different cards and explain why one category outranks another. The goal is faster recognition, not a guarantee of winning.